# StrongED$Mode = Message
# 'Hints' file:
# This contains, surprisingly enough, hints.  Each hint topic has its own
# unique handle, and is started by a token '<handle>Name' giving the text to
# appear in the hints list.  Then the hints are denoted by '<handle>h<number>',
# where <number> increases by one for each progressively more obvious hint, up
# to any chosen maximum (which may be different for each hint).

1Name:How to complete the game
1h1:Pick up the cat and then drop it.
